Liquid Crystal Display with Ardunio

The learning process with Arduino continues… Last week I had ordered bunch of goodies from Sparkfun, and today morning I received them. I tried to assemble few circuits, but I understood I need to get a decent soldering station to continue my experiments. But I was able to make Liquid Crystal Display (LCD) to work. But I had to hold it in a position for it to work.



#include <liquidcrystal .h>


LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

void setup() {
  
  lcd.begin(16, 2);
  
  lcd.print("imthi.com");
  delay(1000);
}

void loop() {
  
  
  for (int positionCounter = 0; positionCounter < 13; positionCounter++) {
    
    lcd.scrollDisplayLeft(); 
    
    delay(250);
  }

  
  
  for (int positionCounter = 0; positionCounter < 29; positionCounter++) {
    
    lcd.scrollDisplayRight(); 
    
    delay(250);
  }
  
    
    
  for (int positionCounter = 0; positionCounter < 16; positionCounter++) {
    
    lcd.scrollDisplayLeft(); 
    
    delay(250);
  }
  
  delay(1000);

}

Reference : SparkFun Inventor’s Kit for Arduino, LCD Add-On for SIK, How to use the LCD with the SparkFun Inventor’s Kit.

By Imthiaz

Programmer, SAAS, CMS & CRM framework designer, Love Linux & Apple products, Currently addicted to mobile development & working @bluebeetle